epic.LAN - Fun UK LAN Gaming at its Best

If you are at epic.LAN, please go to http://tournaments.event.epiclan.net.


Tournament Director

Tom “Gumpster” Gumbleton

Tournament Admins



For all rules which apply to every single epic.LAN Tournament, please read the appropriate place (General Rules).


Tournament Format


Pending number of entries, the intention will be to hold a Round Robin group stage followed by a Double Elimination knockout stage. Final details will be made available as more teams confirm their attendance. Teams will be asked to submit their TMM profiles (if available) to help with seeding.




Draws will be settled using tiebreaker matches where time allows. If no time is available, the head-to-head match history will be used to break the tie. If the match scores are even, average GPMs for each team across the tournament will be compared.


For more information around tiebreakers see the General Rules (link found above).


Lobby Settings:


  • Game Name: Mandatory
  • Game Mode: Captains Mode
  • Lobby Password: Mandatory
  • Server Location: Luxembourg
  • Local Host: OFF
  • Lobby Visibility: Public
  • Starting Team: In Game Coin Flip
  • Penalty-Radiant: No Penalty
  • Penalty-Dire: No Penalty
  • Series Type: No Series
  • Enable Cheats: OFF
  • All Chat: ON
  • Fill Empty Slots with Bots: OFF
  • Bot Difficulty: Medium
  • Spectators: Enable
  • Dota TV Delay: 2 minutes
  • League: None


Please make sure you give your opponent's the name and password to the lobby. For more information regarding this please see the “Password” section of these rules (below).


Match Format


The winning team of a coin toss will decide whether to choose side or first/second pick. The opposing team chooses the other boon.


In Bo3 matches, the loser of the first coin toss will choose side or first/second pick, and the winner will take second choice. For the third match, there will be another coin toss.




All competitors must be present at the tournament area and in the game lobby 15 minutes prior to their scheduled match.


In-game penalties, in the form of decreased draft bonus time, will be used if teams are late for their matches without valid reason. If a team is more than 15 minutes late for a match without reason, admins reserve the right to take the first map of the series off the team that was late. After 30 minutes, if the team hasn’t shown up, then the admins will default the entire series.


epic.LAN reserves the right to amend these rules during the tournament depending on reasons around being late to the scheduled match.




Passwords for each game will be given to both team captains 15 minutes before each match. Lobbies, where possible, will be hosted by tournament admins. Should they be otherwise engaged, the correct setting for games will be discussed in the tournament briefing.


Server Crash


In the case of a server crash, the game can be continued from the latest save. The person who hosted the lobby for the match will have the option (game setup option) to load from a save file when they host again. The save file is generated every minute in the background.


In the unlikely event that the reload does not work, the game will be completely remade with a new draft.




It is forbidden to pause a game for no reason. After you pause a game you must say in all chat the reason of the pause.


A pause shouldn't be longer than 10 minutes.


In all other cases, both teams have to agree to a pause of the game in all chat.


To unpause a game is only allowed if both teams agree to it in all chat or a pause lasted longer as 10 minutes and no further agreements were made.


Abuse of the pause will lead to a disqualification from the tournament.


General Rules


  • Backdooring is allowed.
  • Any cheats, hacks or exploits are illegal and not allowed in play.
  • No spectators will be allowed in the game lobby, apart from tournament admins and approved casters.
  • If any heroes are released within a week of the tournament, the admins may decide to ban them from the tournament. This will be announced during the tournament briefing.


These rules are subject to change. The game admin and tournament team leader decisions are always final.


Last Update - May 2018